Amusement Expo International 2018

Thinking Outside the Box (Room The Westgate Las Vegas, Pavilion 4)

While offering games is the first thing we think of when it comes to Virtual Reality, there are many other applications that could potentially find a home in VR Arcades. Some of these could attract new demographics and fill off-peak hours. From meditation apps to education to therapy and beyond, virtual reality can attract and impact a wide variety of consumers. In this session, we will give an overview of non-gaming VR experiences and talk about their potential in VR Arcade locations.